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शुक्रवार, 1 मई 2020

BCA 4th Sem - Constructive Solid Geometry Comparison of Representations

  • UNIT-I 
~The Advantages of Interactive Graphics
~Representative Uses of Computer Graphics 
~Classification of Application Development of Hardware and software for computer Graphics
~Overview, Scan:
~Converting Lines
~Scan Converting Circles
~Scan Converting Ellipses







  • UNIT-II 
  • ~Hardcopy Technologies
    ~Display Technologies
    ~Raster-Scan Display System
    ~Video Controller
    ~Random-Scan Display processor
    ~Input Devices for Operator Interaction
    ~Image Scanners
    ~Working exposure on graphics tools like Dream Weaver, 3D Effects etc
    ~Clipping
    ~Southland- Cohen Algorithm
    ~Cyrus-Beck Algorithm
    ~Midpoint Subdivision Algorithm








  • UNIT-III 
  • ~Geometrical Transformation
    ~2D Transformation
    ~Homogeneous Coordinates and Matrix Representation of 2DTransformations 
    ~composition of 2D Transformations
    ~The Window-to-Viewport
    Transformations






  • UNIT-V                           

  • ~Multimedia Definition
    ~CD-ROM and the multimedia highway
    ~Computer Animation
    (Design, types of animation, using different functions)






  • UNIT-VI  

  • ~Uses of Multimedia
    ~Introduction to making multimedia –
    ~The stage of Project
    ~hardware & software requirements to make good multimedia skills
    ~Training opportunities in Multimedia Motivation for Multimedia usage

    Constructive Solid Geometry Comparison of Representations

    Constructive solid geometry (CSG) (formerly called computational binary solid geometry) is a technique used in solid modeling.
    Constructive solid geometry allows a modeler to create a complex surface or object by using Boolean operators to combine objects. 
    Often CSG presents a model or surface that appears visually complex but is actually little more than cleverly combined or de-combined objects 
    The simplest solid objects used for the representation are called primitives.

    Typically they are the objects of simple shape:

    • cuboids
    • cylinders
    •  prisms
    • pyramids
    • spheres
    •  cones


    The set of allowable primitives is limited by each software package. Some software packages allow CSG on curved objects while other packages do not
    It is said that an object is constructed from primitives by means of allowable operations, which are typically Boolean operations on sets: union, intersection and difference, as well as geometric transformations of those sets
    Boolean Operations

    CSG Tree




    Next TopicMultimedia Definition

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