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गुरुवार, 16 अप्रैल 2020

BCa 4th Sem Notes-Introduction to 3D Transformations Matrix

  • UNIT-I 
~The Advantages of Interactive Graphics
~Representative Uses of Computer Graphics 
~Classification of Application Development of Hardware and software for computer Graphics
~Overview, Scan:
~Converting Lines
~Scan Converting Circles
~Scan Converting Ellipses



  • UNIT-II 
  • ~Hardcopy Technologies
    ~Display Technologies
    ~Raster-Scan Display System
    ~Video Controller
    ~Random-Scan Display processor
    ~Input Devices for Operator Interaction
    ~Image Scanners
    ~Working exposure on graphics tools like Dream Weaver, 3D Effects etc
    ~Clipping
    ~Southland- Cohen Algorithm
    ~Cyrus-Beck Algorithm
    ~Midpoint Subdivision Algorithm



  • UNIT-III 
  • ~Geometrical Transformation
    ~2D Transformation
    ~Homogeneous Coordinates and Matrix Representation of 2DTransformations 
    ~composition of 2D Transformations
    ~The Window-to-Viewport
    Transformations



  • UNIT-V                           

  • ~Multimedia Definition
    ~CD-ROM and the multimedia highway
    ~Computer Animation
    (Design, types of animation, using different functions)



  • UNIT-VI  

  • ~Uses of Multimedia
    ~Introduction to making multimedia –
    ~The stage of Project
    ~hardware & software requirements to make good multimedia skills
    ~Training opportunities in Multimedia Motivation for Multimedia usage

    Introduction to 3D Transformations Matrix


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