- UNIT-I
~Representative Uses of Computer Graphics
~Classification of Application Development of Hardware and software for computer Graphics
~Overview, Scan:
~Converting Lines
~Scan Converting Circles
~Scan Converting Ellipses
~Display Technologies
~Raster-Scan Display System
~Video Controller
~Random-Scan Display processor
~Input Devices for Operator Interaction
~Image Scanners
~Working exposure on graphics tools like Dream Weaver, 3D Effects etc
~Clipping
~Southland- Cohen Algorithm
~Cyrus-Beck Algorithm
~Midpoint Subdivision Algorithm
~2D Transformation
~Homogeneous Coordinates and Matrix Representation of 2DTransformations
~composition of 2D Transformations
~The Window-to-Viewport
Transformations
~Multimedia Definition
~CD-ROM and the multimedia highway
~Computer Animation
(Design, types of animation, using different functions)
~CD-ROM and the multimedia highway
~Computer Animation
(Design, types of animation, using different functions)
~Uses of Multimedia
~Introduction to making multimedia –
~The stage of Project
~hardware & software requirements to make good multimedia skills
~Training opportunities in Multimedia Motivation for Multimedia usage
~Introduction to making multimedia –
~The stage of Project
~hardware & software requirements to make good multimedia skills
~Training opportunities in Multimedia Motivation for Multimedia usage
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